CVG have uploaded a hands-on preview from last month’s PC-Zone magazine.
Quote:
Massive hands-on with Splash Damage's awesome PC strategy-shooter
It's a predictable way to introduce the article, I know. We've mentioned it every time we've brushed up against Enemy Territory: Quake Wars - but Splash Damage's studios are in Bromley, Kent, a place that wouldn't be missed if it spontaneously sank into the ground tomorrow. It literally goes: kebab shop, corner shop, tanning salon, birthplace of one of the hottest-looking shooters of 2007, then a supermarket. In fact, so hidden is the office in which Splash Damage have been hammering away at their latest multiplayer masterpiece, that I couldn't find it.
Turns out it's tucked right behind the supermarket, meaning it's probably one of the most unassuming and uninspiring places I've ever been. That is, until I get inside and see that what they're working on is both inspiring and assuming. After introducing himself, co-founder and creative director Paul Wedgwood submits me to a brief tour of their modest and dimly lit office space. This includes a glass vault reminiscent of Magneto's prison in which to house their massive 'Megaserv' server - which not only hosts their frequent LAN games, but also renders the gigabyte-straddling Quake Wars look so detailed - and the delightful corridor of concept art, which displayed some rejected character ideas such as the mutilated female Strogg. Read more…
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For the full article you can go
here.