GameSpy has posted the third edition to the Enemy Territory: Quake Wars development diary. In this part, Paul Wedgwood talks about the games storyline and the Leipzig Games Convention 2006.
Quote:
It's rare that much attention is given to the story in a multiplayer shooter. It's the kind of thing that's routinely ignored by developers and players alike -- we just want to get to the fragging, and developers know it. At best, maybe we get a few paragraphs of backstory to explain why everyone's fighting. Read more...
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Read the entire new dev diary
here.