New at
GameSpy is the second part of the Enemy Territory: Quake Wars development diary. In this part, Paul Wedgwood talks about the following subjects:
Quote:
QuakeCon 2006 and Attendees' First Impressions
As always, QuakeCon 2006 was simply amazing. I've witnessed QuakeCon really evolve in the seven years that I've now attended. What started out as a simple LAN party is now a celebration of all things id Software -- the gaming, tournaments, mod-making, presentations, crazy costumes, parties, the debauchery and all the entertainment they laid on -- it was all perfect. Yet despite this, the greatest moment for me was to finally witness the multiplayer gaming community play Enemy Territory: Quake Wars. I loved it. Read more...
The Initial Decision
Terrain Rendering
Vehicle Physics
Networking
The Future
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Read the entire new dev diary
here.