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Old February 2nd, 2008   #1 (permalink)
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Default Exodus Mod February Update!

Hello everyone!
The past month we have been hard at work planning and creating new content. We have a little bit of a status report to share in preparation for our next update which will definitely be something to look forward to.

Our concept artists have been busy with some more characters and even some weapons! Orange Duck has created two village NPC's that will be seen in our protagonists' village. Merlkir also created this excellent piece of art that shows a hunter in pursuit of an elk. We also finally have some weapon art to share! One of new artists, Poisonist, has created these concepts of an axe and a few swords.



Many of you may remember the rhino we showcased in our previous update. Well now we have a few updated versions that show how the rhino will be utilized in the mod. The first two are War Rhinos which will be commonly used in combat in the world of Exodus. The second version is a work rhino. The work rhino can carry out a wide variety of tasks due to it's immense strength.



We're still looking for new members to build our team! If anyone has any talent in writing, animation, coding, sound FX, mapping or any other modding positions please be sure and visit our website @ Exodus - A Crysis Modification for more information.

We hope you enjoyed our update, until next time...
-VertigoSFX
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