Quote:
|
Originally Posted by Mack
Hi Pardall and welcome to TotalCRY.com!
LUA have been used as a SCRIPT Language (similar to UnrealScript - Unreal Engine) to script all game events and AI/game logic and for realtime game editing. It´s a "easy" language to learn too.
|
Thanks Mack! The AI too? Wow, it really is a powerful language. I am a small game developer (homebrew and trying to develop a professional and commercial game

) and I was looking for a scripting language. I even started developing my own. Luckily I accessed TotalCry, found this information of Crysis being LUA
I googled more about it and found lots of info.
LUA is now my official scripting language.
If Crytek used it to FarCry and the perfect Crysis, I can use to my little games.
Thanks again!
