Another large update for the Forgotten Hope BF2 Mod.
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Hello and welcome back to another update of Forgotten Hope 2. It's been a while since we last showed cased new stuff. Today the time has come to change that. We would like to introduce a few features of the gameplay, 2 new vehicles and 2 hand weapons.
First up this week we have some details of some of the gameplay features you will find in Forgotten Hope 2.
Push Mode
For those who have played the original Forgotten Hope, this will be a well understood concept. In Forgotten Hope 2, there are many improvements and refinements. Most notably, the avenues of attack and contention of capture points is shown and updated on each player's minimap. This provides clear and simple feedback on the progress of the map and is a great improvement on the confusion occasionally caused by Push in Forgotten Hope, or large volumes of text instructions seen in other mods which implement variations on this concept.
Artillery Reload Times
In Forgotten Hope 2 artillery reload time is controllable by mappers. In Battlefield 2 mods released so far, this has been fixed at 60 seconds. This allows us to implement realistically powerful artillery shelling, without destroying gameplay.
Kit Limiting
Kit limiting is an important feature in Forgotten Hope 2, allowing mappers to control numbers of specialised or powerful weapons. This, in turn, allows these weapons to be realistically lethal and accurate.
Check out the rest of this update on the Forgotten Hope 2 website.
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