Battlefield 40k is a mod for BF2 and Bf2142, although the BF2 version will be releasing first, the 2142 version is in the works simultaneously.
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An update on the Cadian Shock Troops model, and map pictures of Badlands and Vale
More news from the alpha test http://www.battlefield40k.com/forums...ead.php?t=1829
Badlands Description (Map Preview)
A small contingent of the Imperial Guard - Cadian Shock Troops Battle Group - 8th Regiment have been ordered to
capture and secure an abandoned deep space relay for the Adeptus Mechanicus to excavate for information regarding an
investigation of STC technology rumored to be in the space region.
Unknown to the Imperial forces, the T'au have buried a deep space ship radar under the sands in this area of the badlands.
Upon the detection of the Imperial guard the commander of the T'au Empire - T'au Sect - 3rd Regiment has decided in order to
conceal the significance of the device and defend it she has sent a small scout infantry force in to drive out the Imperium of Man's
forces from the area.
If the Imperials hold the land, and discover the device along with information of the STC information, it could lead to new weapons
and intelligence for the Imperium and threaten the T'au Empire's territorial hold on the star system.
(Jeff I have updated the plot on the original story you wrote for the map as it was not elaborate enough).
Special Battle Conditions
* Both Commanders have a Radar, but no UAV or Artillery (artillery must be obtained) capabilities.
* Both forces can have their Radars sabotaged and repaired, for the IG Radar Platform it is via the T'au Pathfinders Fusion Bombs.
The T'au Sensor Tower via IG Hardened Veteran Demolition Charges.
* T'au Forces have an uncapturable base flag.
Obtaining Imperial Guard Earthshaker Cannon Platform Mounted Artillery
* If the Hill Defence is captured by the IG, the IG commander then obtains the ability to use it.
* The T'au forces can deny artillery to the IG commander either by holding the position from the start preventing its construction,
or if held Pathfinders can sabotage the Earthshaker Platform using Fusion Bombs.
Obtaining T'au Orbital Bombardment Artillery
* If the Relay Station is captured by the T'au the T'au commander can call in artillery via the Transmission Antenna Array.
* IG forces can deny the T'au commander artillery either by capturing the point from the start preventing its construction, or if held
the Hardened Veterans can sabotage the Transmission Antenna Array using Demolition Charges.
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Today the battlefield 40K proudly announce that all the Tau Infantry models are finally finished. However some are still lacking the weaponry they are armed with. Special Thanks to Mefisto for his rapid & Professional efforts.
Please check our Moddb profile gallery for the new models of the Tau Pathfinder, Tau Vehicle Crewman (or as seen on forgeworld Tau Tank Commanders) and the Tau Pulse Rifle (Thanks Wezil, Commonly used by Tau Firewarriors)
Tau Pulse Rifle Tau Vehicle Crewman
The Tau Pathfinder normally is armed with the Pulse Carbine Assault rifle that features an integral Photon Flash Grenade Launcher.
They are mainly used for reconissance and have a Tau Markerlight that allows them to designate targets for Anti Tank Seeker Missiles.
Their other role is they can be equipped with the Rail rifles (Not in this release) in limited numbers for sniper actions.
http://www.battlefield40k.com/galler....php?i=214&c=7
Hawk has also been working on the intro movie for the mod, and has a nice new render to show for Imperial Guard Fans
http://www.battlefield40k.com/galler...atid=newimages
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Visit the
Battlefield 40k official homepage for more info.