Eve of Destruction releases this Friday !! This should be a real blast from the past.
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Hi Everyone!
As Taichi posted yesterday, there will be 2 new gamemodes in EoD2, EoD Assault and Objective.
In this update I'll explain a little about them and how they work as well as a sneak peek at the maps supported by this mode.
The game mode concepts came from Junglist and the coding and debugging from the python genius Mach10, a big thanks goes out to Mach for his massive support.
EoD Assault:
As Taichi mentioned, at EoD we are more dedicated to gameplay than anything else and we hope to bring some intense gaming to you with our new gamemode EoD Assault.
One team will be the defending team and one the attacking.
Defending team must defend the assault flag for 20 minutes to win.
Attacking team must capture the assault flag within 20 minutes to win.
Defending team have only one flag.
Attacking team have multiple flags, some are uncapturable.
This will concentrate the fighting and bring intense battles to smaller areas of the map.
Rather than jumping around the map capturing flags in small groups, the objective is to work together to mass assault a flag, or to mass defend. Either way, the battle is around one area bringing huge battles and the headache of blue on blue and crossfire to both teams.
Objective:
This mode works if one or both team have objectives.
It also works if there are multiple objectives for one or both teams.
If a team's objectives are destroyed, the round will end.
If time runs out and only one team had objectives, defenders win.
If time runs out and both teams had objectives, the team with the most objectives left will win.
If time runs out and both teams had objectives, and teams have the same number of objectives left, the team with the most tickets left will win.
Also, points (2) will be awarded to players who kill enemies within a radius of 10meters of their team's objective.
Points are also given to players who destroy objectives (10).
Assault Maps:
Radio Tower
A slightly reworked version of Radio Tower conquest, the conquest map has become a favorite with testers and the assault version seems set to follow its success.
Overrun
NVA forces have captured a US base in the middle of a swampy battlefield, US forces are mounting an attack to take back their base.
Objective Maps:
River Run
A small group of US soldiers are working their way along a river knocking out NVA ZPU4 AA guns that are stopping the US Huey's passing overhead to support US troop advances.
Don't forget our first release on BF2 is out this Friday the 6th April 2007!!!
Client files will be out earlier so if you are looking to set up a server this will give you time.
You can also drop by the EoD official servers, we have a European and a US one, and the IP's will be released along side the mod.
We would also like to give a shout out to all the Blacksandstudio members that have contributed to the mod in the form of statics, skins, models, exports and more. Thanks guys!
Also, not forgetting the tester, thanks for your patience guys.
The EoD Team!
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Head on over to
Black Sands Studios for more info.