Re: GameStrafe Browsergame Nations Development
Maybe expert is the wrong word...
Each of these "experts" is simply a unit of citizens, representing 100 (or maybe 1000) of your population you acan tehn assign to one of the three tasks.
Pollution would be possible, say you create more industry than you have people units (multiplied by two or something) then you get for each extra 3 industry one pollution. That will have a negative impact on everything. You might be able to reduce industry, get techs that reduce it, buildings that reduce it, and so on. Also of course thats a good way to limit the industry stuff a little.
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